Guide [GUIDE] All Talismans in Hypixel Skyblock sort by rarity
[GUIDE] All Talismans in Hypixel Skyblock sort by rarity
This is a guide that shows you all Talismans sort by rarity. It brings together further information, including their effect, how to obtain them, in which collection and how many items will be needed. If I forgot one please feel free to tell me in the comments about. If you like my guide I´d appreciate a like or userful rating.
The bonuses you can get from reforging a talisman of a certain rarity. Itchy and godly are the main reforges to go for, Itchy for Crit Damage and Godly if you still need a bit Crit Chance as well. In the common rarity Godly and Zealous are the exact same though. For more detailed info on not only Acessory Reforges, but all of them check this guide:
https://hypixel.net/threads/guide-all-reforge-stats-almost-completed.2099504/
Common:
Cost/Reforge: 250 Coins
Itchy: +1Strength, +3 Crit Damage, +1 Attack Speed
Godly/Zealous: +1 Strength, +1 Crit Chance, +1 Crit Damage
Uncommon:
Cost/Reforge: 500 Coins
Itchy: +2 Strength, +5 Crit Damage, +2 Attack Speed
Godly: +2 Strength, +2 Cit Chance, +2 Crit Damage
Rare:
Cost/Reforge: 1000 Coins
Itchy: +2 Strength, +8 Crit Damage, +2 Attack Speed
Godly: +4 Strength, +2 Crit Chance, +3 Crit Damage
Epic:
Cost/Reforge: 2500 Coins
Itchy: +3 Strength, +12 Crit Damage, +3 Attack Speed
Godly: +7 Strength, +3 Crit Chance, +6 Crit Damage
Legendary:
Cost/Reforge: 5000 Coins
Itchy: +5 Strength, +15 Crit Damage, +5 Attack Speed
Godly:+10 Strength, +5 Crit Chance +8 Cirt Damage
If you´re going for speed these are reforges to get:
Rare Accessories:
Pretty: +2 Speed, +3 Health, +11 Intelligence
Vivid: +1 Speed, +1 Defense, +2 Health
Epic Accessories:
Pleasant: +1 Speed, +1 Attack speed, +3 Defense, +3 Crit Damage, +2 Health, +3 Intelligence
Pretty: +1 Speed, +3 Attack Speed, +3 Health, +15 Intelligence
Shiny: +1 Speed, +2 Crit Chance, +2 Crit Damge, +3 Intelligence
Vivid: +1 Speed, +1 Defense, +2 Health, +2 Strength
You can´t get any speed stat boost with the rarities Common, Uncommon and Legendary with Accessories. Also Pretty is the best in my opinion, because it gives you the most speed and intelligence which can be comboed with Rogue Sword to achieve even more.
Name: Farming Talisman
Collection: Farming/Wheat 4
Items Required: 5x Hay Bale, 4x Seeds
Effect: +10% Speed in Farm, Barn and Mushroom Desert
Name: Vaccine Talisman
Collection: Farming/Potato 3
Items Required: 9x Poisonous Potato
Effect: Immunity to poison
Name: Night Vision Charm
Collection: Farming/Mushroom 7
Items Required: 4x Enchanted Brown and Red Mushrooms (640 of each)
Effect: Grants permanent Night Vision
Name: Speed Talisman
Collection: Farming/Sugarcane 2
Items Required: 108x Sugarcane
Effect: +1% Speed
Name: Feather Talisman
Collection: Farming/Feather 4
Items Required: 108x Feather
Effect: Fall an extra 5 blocks without taking damage
Name: Potion Affinity Talisman
Collection: Farming/Alchemy/Nether Wart 3
Items Required: 128 Nether Wart, Chest
Effect: Increases potion duration by 10%
Name: Talisman of Coins
Collection: Mining/Emerald 2
Items Required: 20 Emeralds, 5 Gold
Effects: Coins randomly appear around you on public islands
Name: Fire Talisman
Collection: Combat/Blaze Rod 5
Items Required: 9 Enchanted Blaze Powder (1 440 Blaze Rods)
Effect: Immunity to Fire
Name: Healing Talisman
Collection: Fishing/Lily Pad 3
Items Required: 144 Lily Pads
Effect: Increases healing by 5%
Name: Sea Creature Talisman
Collection: Fishing/Sponge 4
Items Required: 16 Sponges
Effect: Reduces sea creature damage by 5%
Name: Zombie Talisman
Collection: None (Adventurer Merchant)
Items Required: 500 Coins
Effect: Reduces zombie damage by 5%
Name: Skeleton Talisman
Collection: None (Adventurer Merchant)
Items Required: 500 Coins
Effect: Reduces skeleton damage by 5%
Name: Village Affinity Talisman
Collection: None (Adventurer Merchant)
Items Required: 2 500 Coins
Effect: Increases speed in the village by 10%
Name: Mine Affinity Talisman
Collection: None (Adventurer Merchant)
Items Required: 2 500 Coins
Effect: Increases speed by 10% in the Coal Mine, Gold Mine and Deep Caverns
Name: Intimidation Talisman
Collection: None (Adventurer Merchant)
Items Required: 10 000 Coins
Effect: Level 1 monsters will no longer target you
Name: Scavenger Talisman
Collection: None (Adventurer Merchant)
Items Required: 10 000 Coins
Effect: Monsters drop coins when killed
Name: Feather Ring
Collection: Farming/Feather 7
Items Required: 7 Enchanted Feathers (1 120 Feathers), Feather Talisman
Effect: Fall an extra 7 blocks without taking damage, reduces fall damage by 5%
Name: Piggy Bank
Collection: Farming/Raw Porkchop 5
Items Required: 40 Encahnted Pork, 1 Chest
Effect: Right click to make a deposit into your bank account
Name: Potion Affinity Ring
Collection: Farming/Alchemy/Nether Wart 7
Items Required: 8 Enchanted Feathers (1 280 Nether Wart), Potion Affinity Talisman
Effect: Increases potion duration by 25%
Name: Magnetic Talisman
Collection: Mining/Emerald 3
Items Required: 128 Emeralds, 32 Redstone
Effect: Increases item pickup range 3x
Name: Gravity Talisman
Collection: Mining/Obsidian 3
Items Required: 144 Obsidian
Effect: Gives between +1 and +10 strength and defence the closer you are to the center of an island
Name: Healing Ring
Collection: Fishing/Lily Pad 8
Items Required: 4 Enchanted Lily Pads (640 Lily Pads)
Effect: Increases healing by 10%
Name: Sea Creature Ring
Collection: Fishing/Sponge 6
Items Required: 2 Enchanted Sponge (320 Sponges), 6 Sponge, Sea Creature Talisman
Effect: Reduces sea creature damage by 10%
Name: Spider Talisman
Collection: None
Items Required: None (Kill the broodmother mini-boss on top of Spider´s Den)
Effect: Reduces Spider, Cave Spider and Silverfish damage by 5%
Name: Zombie Ring
Collection: Slayer/Zombie LVL 2
Items Required: 64 Revenant Flesh, Zombie Talisman
Effect: Reduced damage from zombies by 10%
Name: Red Claw Talisman
Collection: Slayer/Wolf LVL 1
Items Required: 8 Wolf Tooth, 1 enchanted bone
Effect: Crit Damage +1
Name: Hunter Talisman
Collection: Slayer/Wolf LVL 7
Items Required: 64 Gold Tooth, 32 Enchanted Rotten Flesh
Effect: Gain +2% combat xp from killing monsters
Name: Candy Talisman
Colelction: None (Halloween Event)
Items Required: 16x Green Candy
Effect: Increases Candy Drop Chance by 5% during Spooky Festival
Name: Intimidation Ring
Collection: None (Halloween Event)
Items Required: 100x Green Candy, Intimidation Talisman
Effect: Monster of level 5 or below will no longer target you
Name: New Year Cake Bag
Collection: None (New Year Cake Event)
Items Required: ?
Effect: Holds New Year Cake. Each unique cake in the bag grants +1 Health
Name: Pig´s Foot
Colelction: None
Items Required: None (beat the End Race in less than 48 seconds)
Effect: Speed +1
Name: Feather Artifact
Collection: Farming/Feather 9
Items Required: 128 Enchanted Feathers (20 480 Feathers), Feather Ring
Effect: Fall an extra 10 blocks without taking damage, reduces fall damage by 15%
Name: Potion Affinity Artifact
Collection: Farming/Alchemy/Nether Wart 9
Items Required: 128 Enchanted Feathers (20 480 Nether Wart), Potion Affinity Ring
Effect: Increases potion duration by 50%
Name: Haste Ring
Collection: Mining/Cobblestone 8
Items Required: 256 Enchanted Cobblestone (40 960 Cobblestone)
Effect: Gives haste 1 for 15s when breaking any block
Name: Bait Ring
Collection: Fishing/Ink Sack 8
Items Required: 288 Enchanted Ink Sacks (46 080 Ink Sacks)
Effect: 5% Chance not to consume bait
Name: Sea Creature Artifact
Collection: Sponge 8
Items Required: 64 Enchanted Sponge (10 240 Sponge), Sea Creature Ring
Effect: Reduces sea creature damage by 15%
Name: Fishing Affinity Talisman
Collection: None
Items Required: None (Rare Drop from Water Hydra)
Effect: 5% faster catch time
Name: Bat Talisman
Collection: None
Items Required: None (Kill Bats that are spawned by the crystal on a Roofed Forest Island. Drop Chance 1/100)
Effect: +1 Intelligence, Health and +1% Speed
Name: Devour Ring
Collection: Slayer/Zombie LVL 5
Items Required: 39 Revenant Viscera (4992 Revenant Flesh,1248 Enchanted String), 8 Enchanted Salmon (1280 Salmon), 2 Enchanted Chicken (320 Chicken)
Effect: Heal 5 Health for every enemy killed
Name: Zombie Artifact
Collection: Slayer/Zombie LVL 7
Items Required: 48 Revenant Viscera, 32 Enchanted Iron, 16 Enchanted Diamonds, Zombie Ring
Effect: Reduces the Damage taken from Zombies by 15%
Name: Spider Ring
Collection: Slayer/Spider LVL 1
Items Required: 64 Tarantula Web, Spider Talisman
Effect: Reduces Damage taken by Spiders, Cave Spiders by 10%
Name: Survivor Cube
Collection: Slayer/Spider LVL 7
Items Required: None (Bonus for reaching Spider LVL 7)
Effect: Heals are 5% more effective on you
Name: Red Claw Ring
Collection: Slayer/Wolf LVL 5
Items Required: 32 Enchanted Leather, 8 Gold Tooth, Red Claw Talisman
Effect: Crit Damge +3
Name: Hunter Ring
Collection: Slayer/Wolf LVL 7
Items Required: 256 Gold Tooth, 1 Salmon?
Name: Candy Ring
Collection: None (Halloween Event)
Items Required: 64x Green Candy, Candy Talisman
Effect: Increases Candy Drop Chance by 10% during Spooky Festival
Name: Intimidation Artifact
Collection: None (Halloween Event)
Items Required: 100x Purple Candy, Intimidation Ring
Effect: Monster of level 25 or below will no longer target you
Name: Experience Artifact
Collection: Lapis Lazuli 9
Items Required: 9 Enchanted Lapis Blocks (230 400 Lapis Lazuli)
Effect: Gain 25% more experience from any source
Name: Ender Artifact
Collection: None
Items Required: None (Can be bought in Dark Auction)
Buffs: Reduces the taken damage by endermen, endermites and ender dragon by 20%
Name: Spider Artifact
Collection: Slayer/Spider LVL 7
Items Required: 32 Enchanted Emeralds, Spider Ring, 32 Tarantula Silk
Effect: Reduces Damage taken by Spiders, Cave Spiders by 15%
Name: Tarantula Talisman
Collection: Slayer/Spider LVL 6
Items Required: None (Rare Drop from Tarantula Boss)
Effect: Every 10th melee hit on the same enemy deals +10% damage
Name: Red Claw Artifact
Collection: Slayer/Wolf LVL 5
Items Required: 128 Enchanted Leather, 54 Gold Tooth, Red Claw Egg, Red Claw Ring
Name: Candy Artifact
Collection: None (Halloween Event)
Items Required: 32x Purple Candy, Candy Ring
Effect: Increases Candy Drop Chance by 15% during Spooky Festival
Name: Bat Ring
Collection: None (Halloween Event)
Items Required: 64x Green Candy, Bat Talisman
Effect: +3 Health, +2 Speed, +2 Intellligence
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Accessories
The following article is still a work in progress. What is being worked on? Automated table, more item pages needed. |
Work-in-progress pages are automatically sorted into this category.
Accessories formerly known as Talismans are special items that grant a perk or buff when held in inventory or in Accessory Bag.
Contents
Usage
By holding an accessory in the player’s inventory, the perk or buff is applied.
The Redstone Collection provides additional space to store Accessories in the form of the Accessory Bag:
Accessories can be reforged to provide boosts in Player Statistics (Health, Strength, Damage, Defense, Critical Hit, Critical Damage and Intelligence). Each accessory will have their stat bonuses stack with each other and bonuses from armor. This means the player should acquire as many accessories as they can in order to boost their stats and provide useful perks.
Some Accessories are upgradeable. The initial Accessory is crafted from a certain Collection. The upgrades to that Accessory are found within higher tiers of the same Collection and the crafting recipes require using the lower tier Accessory to craft the higher tier Accessory. These upgraded Accessories provide the same bonus the lower tier Accessory gives but better, and in higher Rarity.
Источник
Все талисманы скайблок рпг
Mage is a dungeon class that specializes in dealing high Magic and area of effect damage. Most Magic Weapons have strong area of effect abilities that can clear out huge waves of mobs but in return struggle with tankier mobs such as mini bosses.
The Mage Dungeon Orb
Contents
Class Passives [ ]
- Mage Staff : All your melee weapon attacks become ranged. Those attacks deal 30% +5 of their melee Damage (increased by 0.09 * your Intelligence ) up to 15 blocks, after which damage is reduced.
- Efficient Spells : All abilities have a 25% shorter cooldown.
Dungeon Orb Abilities [ ]
- Guided Sheep : Shoots a Guided Sheep, dealing damage based on your Mage level! Can destroy weak walls and crypts inside a dungeon. (Cooldown: 30s)
- Thunderstorm : Unleash a Thunderstorm, striking enemies in a 10 block radius for 15 seconds dealing damage based on your Mage level!
Ghost Abilities [ ]
- Instant Wall : Create a 5×3 wall at the block you are looking at which lasts for 10 seconds
- Fireball : Shoots a fireball, dealing damage based on your Mage level!
Leveling Bonus [ ]
You can level up the Mage class while playing as a Mage or if you have a teammate that is a Mage, you get some of its Mage XP as a team bonus.
For every Mage level up to level 50 you get:
- + 5 Intelligence
- + 100-2000 Guided Sheep Damage
- + 80-1600 Fireball Damage
For every other Mage level you also get:
At level 50 you get the following buffs:
- +250 Intelligence , for a total of +500 Intelligence
- +25% Cooldown Reduction, for a total of -50%
Strategies [ ]
Mage tactics can be categorized into the two following meta:
Left Click Mage: utilizes the mage beam to do extremely high amounts of Damage . This is an alternative to the Berserker class, as while you can achieve much higher numbers, mage beam is less consistent than berserker attacks, and you also get less Effective Health . The best Left Click Mage armors have both high Intelligence , Strength , and Crit Damage (for example, Ancient Storm’s Armor and Warden Helmet is very good for left click mage). A Giant’s Sword with the One For All enchant is the best weapon. This is because it has very high base damage, which when paired with the Warden Helmet results in insane amounts of damage. It should be noted that Bonus Attack Speed does not affect mage beam. Therefore, it is recommended to optimize for Strength and Crit Damage when reforging accessories. Good pets for this play style include damage pets such as the Ender Dragon.
Right Click Mage: utilizes weapon abilities to deal less damage than mage beam, better suited against clusters of mobs. The best armors are either armor sets that provide good Effective Health , like Necromancer Lord Armor, or armor sets that provide a lot of Mana , like Storm’s Armor or Wise Dragon Armor. Some weapons that can be used include Dreadlord Sword (early game), Bonzo’s Staff (early-mid game), Frozen Scythe (early-mid game), Spirit Sceptre (mid game), Jerry-chine Gun (mid game),Yeti Sword (late game), Midas’ Staff (late game), Ice Spray Wand (more used for its ability which freezes all enemies as opposed to its Ability Damage , late-end game), and Hyperion (or Astraea for more hp, end game). As for pets, Sheep is the best since it makes it harder to run out of Mana , as well as increasing
Ability Damage significantly. It is still recommended to use both left and right click for this strategy, as melee hits in dungeons regenerate 5 + 1% of max mana. Also, with the mana steal enchant from Enderman Slayer, melee hits can regenerate up to 5 + 1.6% of max mana.
Milestones [ ]
Mage class can reach its milestones by dealing magic damage in the dungeon. Refer here for a table showcasing class milestones.
Источник